Scalar Reports a Havok 4 Bug!
Fleep on Mar 25th 2008

Chilbo Resident Scalar Tardis has filed a bug report on the JIRA - SVC-1905 regarding an issue with the collision tolerance of the new Havok 4 physics engine. Any physics projects that rely on things to be very close together may not move properly, or may not move at all with the new physics engine - so if you have any models or demonstrations with closely aligned moving parts, it’s likely to break when the rollout goes grid wide. Thanks for the report Scalar and if you’re a Second Life resident - go vote to get this fixed!
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Filed in Chilbo, Community, Second Life, Technology | One response so far
Tommy Brouwer Apr 13th 2008 at 03:08 am 1
Does that mean we are on Havok4 in Chilbo?
Perhaps that is the reason all rotation scripts in Chilbo have stopped since yesterday.
My waterweel is jammed! Resetting the scripts of the gears does not work:-(
Scalars Pinball Machine seems not to work either.
But as a physiks specialist and TargetOmega expert, Scalar can you help?